I made a new object called test.mesh / test.tcol and some bmp files.
After i loading my configuration file (init.lua) i get this message:
ERROR (.\src\gfx\gfx.c++:1537): Mesh "/test/test.mesh" references non-existing material "/test/FrontCol"this is my init.lua file:
Code:
material "concrete" { diffuseMap="concrete.bmp", normalMap="concrete.bmp" }
material "road_103" { diffuseMap="road_103.bmp", normalMap="road_103.bmp" }
material "road_104" { diffuseMap="road_104.bmp", normalMap="road_104.bmp" }
material "wall_101" { diffuseMap="wall_101.bmp", normalMap="wall_101.bmp" }
material "wall_104" { diffuseMap="wall_104.bmp", normalMap="wall_104.bmp" }
class "test" (ColClass) {castShadows=true,renderingDistance=300}
object "test" (0.0, 0.0, 0.0) {name="test"}