I think we should have a topic with the most useful scripts/plugins. Post if you have any script that isn't on the list and I will add it
|Xoliul Shader 2||Laurens Corijn and Robbert-Jan Brems||Realtime viewport shader||3DS Max 2008, 2009, 2010 and 2011.|
|3point shader||3Point Studios||3Point Shader Pro is a toolset for creation and presentation of high-quality real- time materials in the Autodesk 3ds Max™ viewport. A user-friendly GUI helps meet and exceed what is expected of a master shader and its companion tools.||All Max.|
|TexTools||Renderhjs||TexTools is a collection of UV and Texture related scripts for 3dsmax 9 and up that can be very easily installed. It was initially started to improve my personal workflow of UV-editing and Texture previewing in 3dsmax. Eventually I ended up creating scripts that other UV tools can not do or do not yet provide. |
When using TexTools you will see a Toolbox inside the GUI of 3dsmax. Most functions only work if you are in the editUVW mode in 3dsmax (unwrap UVW modifier and then the edit button).
|Advanced Painter||Herman Saksono - update to 1.6.0 by 3DZver||Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script.||All Max.|
|Greeble||Tom Hudson||plug-in useful for generating random detail for spaceship models, cityscapes, Death Stars...||All Max.|
|SlideNormalThief||Slide London||tool that projects vertex normals from one model to another, automating what would otherwise be a tedious manual process.||All Max.|